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Spritedow Animator

Spritedow Animator is a simple and standalone alternative to Mecanim to animate sprites frame by frame. · By Elendow

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Recent updates

Update 1.1.1
Fixed a bug with out of bounds index using time instead of frames on the animator. Fixed a bug where the animations would play faster on the editor than ingame...
1 file
Update 1.1.0
Fixed a bug with the times of the frames. Now your animations will play FASTER than before, because they were playing SLOWER than desired. Fixed a bug with anim...
1 file
Update 1.0.6
- Added AdaptPivot to the UiImageAnimator - Added AnimationDuration to the SpriteAnimation - Added PlayStartingAtFrame without animation specified - Added PlayS...
Update 1.0.5
- Added Play method with an Animation as parameter to the API. - Improved the editor code. - Minor bugs solved...
1 file
Update 1.0.4
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Added Fallback animation to the basic behaviours Added Fallback animation type to the basic behaviours Added SetFallbackAnimation to the API Added RemoveFallbac...
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Update 1.0.3.4
- Solved a bug with the disable render on finish. - Solved some GC allocation with animators without events...
1 file
Update 1.0.3.3
- Solved a bug with the PlayOnAwake / OneShot / Backwards configuration...
1 file
Update 1.0.3.2
- Added LoopType to the Basic Behaviours. - Added LoopType to the API. - Improved Animator Components. - Fixed a bug with the panning on the animation window...
1 file
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