Update 1.1.0
Spritedow Animator » Devlog
- Fixed a bug with the times of the frames. Now your animations will play FASTER than before, because they were playing SLOWER than desired.
- Fixed a bug with animations with empty frames on a UI Animator.
- Added PlayStartingAtTime methods (without parameter, with animation name and with animation) to play your animation starting at the time (in seconds) desired.
- Added SetAnimationTime method to set the animation's to the time (in seconds) you want.
- Added UseAnimatorFPS method to override the animation's FPS.
- Added UseAnimationFPS method to go back and use the animation FPS.
- Added CurrentFrameRate property to get the current frame rate used by the animator.
- Added CurrentAnimationTime property to get the current animation time in seconds.
Files
Spritedow Animator.unitypackage 791 kB
Jun 15, 2020
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Spritedow Animator
Spritedow Animator is a simple and standalone alternative to Mecanim to animate sprites frame by frame.
Status | Released |
Category | Tool |
Author | Elendow |
Tags | 2D, asset, Automation, editor-extension, plugin, sprite-animation, sprite-management, Sprites, Unity, unity3d |
More posts
- Update 2.0.1Jan 13, 2023
- Update 2.0.0Nov 23, 2022
- Update 1.2.0Mar 22, 2021
- Update 1.1.2Nov 08, 2020
- Update 1.1.1Jun 25, 2020
- Update 1.0.6May 30, 2020
- Update 1.0.5Dec 02, 2019
- Update 1.0.4Apr 04, 2019
- Update 1.0.3.4Jan 31, 2019
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